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⚠️
Important Notice

Violation of these rules may result in warnings, temporary bans, or permanent bans depending on severity. Ignorance of the rules is not an excuse. If you're unsure about something, ask an admin first.

1

General Rules

1.1

Respect & Conduct

Any form of racism, sexism, hate speech, homophobia, slurs, harassment, threats, blackmail, excessive toxicity, encouragement of self-harm, sexually explicit content, or offensive behavior is strictly prohibited.

This also applies to tribe names, character names, usernames, and dino names.

1.2

Global Chat Language

English must be used in global chat at all times.

1.3

Naming Rules

All tribe, player, and dino names must be clear, readable, and appropriate. Misleading names, invisible characters, symbol spam, emojis, or generic names are not permitted.

Forbidden names include:

AdminGMPlayerHumanSurvivor123321
1.4

Real Money Transactions (RMT)

Buying, selling, or trading anything from the cluster for real-world money or outside payments is strictly forbidden.

✅ You may purchase with Server Shop Points.

1.5

Trade Integrity

Scamming, misleading, or intentionally deceiving players during trades is not allowed. Video evidence is required for enforcement.

1.6

Insiding

Insiding or sabotaging your tribe is strictly prohibited. This includes:

  • Leaving a tribe and taking items without permission
  • Disabling defenses to allow enemy entry
  • Destroying tribe assets before or after leaving
  • Assisting enemies while inside the tribe
  • Betraying tribes after being invited

Tribe leaders retain ownership over all tribe assets and permissions.

1.7

Alternate Accounts & Ban Evasion

  • Ban evasion
  • Account sharing
  • Using alternate accounts for unfair advantages
  • Multiple accounts/characters within the cluster
1.8

Exploits, Cheats & Mesh Abuse

Any use of cheats, dupes, exploits, unintended mechanics, mesh abuse, mesh biting, mesh soaking, or bugs that provide unfair advantages is forbidden.

1.9

Loot Destruction / Popcorning

Intentionally despawning loot or destroying your own structures/base during a raid to deny rewards is not allowed. Video proof is required.

1.10

Taxing Players

Forcing players to pay taxes, fees, or mandatory resource payments within the cluster is prohibited.

1.12

Raid Restriction Compliance

Players under active raid restrictions or raid bans may not:

  • Raid bases
  • FOB bases
  • Snipe turrets
  • Participate in any restricted raid activity
1.13

Tribe Consistency

Tribe ownership, names, and primary roster must remain consistent across all maps within the cluster.

1.14

Community & Discord Conduct

  • Advertising outside servers
  • Impersonating staff
  • Publicly accusing staff
  • Excessively tagging owners or high-ranking staff
  • Violating Discord ToS or community guidelines

All staff reports must go through ticket systems.

1.15

Item Recovery Policy

Admins are not responsible for replacing lost items or dinos.

2

Building Rules

2.1

Base Count Limit

Each tribe may own a maximum of 3 main base locations and 1 Rathole. The following do not count: FOBs, farming outposts, teleporters, temporary raid structures.

2.2

Restricted Build Zones

Building is forbidden in meshes, obelisks, spawn zones, teleportation zones, restricted caves, wyvern scars, protected POIs, and other staff-restricted locations.

Note: Structures or turrets placed in restricted areas may be removed without warning.
2.3

Unreachable Locations

Bases may not be placed in locations requiring unintended access methods including grapples, wooden chairs, knockouts, Tek suit tricks, reach dinos, ziplines, or similar mechanics.

2.4

Floating Builds

Floating bases or unsupported structures are not allowed.

2.5

Border Exploits

Building on top of world borders or map limits is prohibited.

2.6

Spam Limits

Structure spam must remain within rangefinder range of your base, placed at entrances only, limited to 2 snapped spam structures. Carpet spam, excessive overlapping structures, and unnecessary spam extensions are forbidden.

Exception: Fortnite-style raid structures are exempt during active raids.
2.7

Turret Tower Restrictions

Turret towers may not excessively extend structure radius, create unreasonable spam zones, or contain excessive turret counts. Violating towers may be removed.

2.8

Shared Defenses / Teaming Bases

Separate tribes may not build near each other for mutual defense, alliance protection, or shared turret coverage.

2.9

Concealment & Head Glitching

Fully concealing player models and head glitching are forbidden.

Allowed: Hiding behind turrets is permitted.
2.10

Tesla Coil Restrictions

Tesla coils are not allowed inside caves or ratholes.

2.11

Structure Clipping & Stacking

Stacking or clipping structures into one another using unintended mechanics is forbidden.

Allowed: Vertical vault stacking unless abused.
2.12

Holding Locations

Holding valuable caves or locations without actively building there is prohibited.

2.13

Open World Structures

Only limited utility structures may remain in the open world: beds, transmitters, taming traps, Plant Y traps, and C4 traps.

2.14

Build Exploits

Using structures to bypass turret LOS, ignore enemy claim radius, tunnel through defenses, or exploit build mechanics is forbidden. Using Building Tool exploits to place structures upside down or at unintended angles is also prohibited.

2.15

Intended Structure Usage

  • Tek crop plots used as bridges
  • Structures blocking turret targeting improperly
2.16

Platform Saddle Rules

Platform saddle turrets, floating platform builds, impossible snap angles, and fully enclosed platform dinos are forbidden. Platform dinos must remain vulnerable from at least two sides.

2.17

Dino Placement

Stacking dinos inside one another to gain unfair advantages is prohibited and may be removed without warning.

3

PvP Rules

3.1

No Teaming

Teaming between tribes in open world PvP, raids, defenses, or base claiming is forbidden unless specifically approved for events or bosses.

3.2

PvP Structure Abuse

Using structures during PvP to trap players, immobilize players, conceal hitboxes, or exploit collisions is prohibited.

3.3

Open World Turrets

Leaving unattended open-world turrets is forbidden. Maximum allowed: 5 Heavy Turrets in open-world PvP.

3.4

NPP / ORP Protection

  • NPP protection only applies within ORP radius
  • PvE tribes cannot raid
  • Tribes must use /pvp before participating in PvP
3.5

ORP Abuse

Repeatedly refreshing ORP timers, maintaining PvP cooldowns without meaningful raid progress, or avoiding raids through timer abuse is prohibited.

4

Raiding Rules

4.1

One Tribe vs One Tribe

Raids and defenses are strictly 1 tribe vs 1 tribe cluster-wide. Third-party interference counts as teaming.

4.2

Active Raid Interference

Do not attack, FOB, or interfere with tribes already actively raiding or defending elsewhere on the cluster.

4.3

Fake FOBs

Creating fake FOBs or pretending to raid for protection/immunity is forbidden.

4.4

Abandoned FOBs

Offline, abandoned, or unrendered FOBs left inactive for extended periods may be countered or removed.

4.5

C4 Exploits

C4 capping or similar explosive abuse is prohibited.

4.6

Prisoner Time Limit

Players placed in cages must be released within 1 hour.

4.7

Tribe Switching During Raids

Tribe merging, member swapping, and tribe switching are forbidden during active raids or defenses.

Exception: Existing tribe members already on other cluster maps.
4.8

FOB Cleanup Responsibility

Attackers must remove FOBs within 24 hours after raids unless claiming the location. Defenders must clear leftover debris if they successfully defend.

4.9

Water Dino Protection Abuse

Structures may not completely prevent damage access to water dinos. Vacuum compartments must allow damage access from at least one side.

4.10

Forcefield Exploitation

Forcefields may not be abused to prevent intended destruction, repeatedly trap players, or exploit resizing mechanics.

4.11

Corrupted Creatures

Corrupted dinos are forbidden in raids and PvP.

4.12

Tunneling

Building methods used to bypass enemy defenses through tunneling are prohibited.

Exception: Rafts and platform saddles.
4.13

Intended Raid Entry

Raiders must use intended entrances. Using abilities such as wisp mechanics or unintended holes to enter bases counts as meshing and is forbidden.

5

Server Stability & Performance

5.1

Lag & Crash Abuse

Any tribe intentionally causing excessive lag, server instability, or crashes may be punished without warning.

5.2

Terrain & Mesh Abuse

  • Mesh turrets
  • Structures inside terrain
  • Turrets shooting through terrain
  • Terrain clipping exploits

Players are responsible for ensuring all turret placements are legitimate.